It’s been a while! Things have been busy for the DWG crew and we apologize for the late dev blog. Lead Designer Patrick is currently working on an archaeological dig in the country of Georgia and Lead Designer Daniel K recently started a new job producing educational content for a Toronto-based museum! We’re now just […]Read More CanGames: Developer Blog #6
We recently held not one, but two, playtests in April. The first was hosted by Junction Craft Brewing, a local microbrewery built in a 1930’s Art Deco building! The second was at our usual haunt, 401 Games! At both of these playtests, we work-shopped the final mechanic we designed for the game – morale. This was […]Read More Live-Streaming, Playtests, & More: Developer Blog #5
It’s been nearly two weeks since our very first convention as Dundas West Games. From March 16-18, both Ross Rifles and Zany Zoo were offered as part of Breakout Con’s Family Track programming that was coordinated by Lead Designer Daniel Kwan! The convention was an absolute success and the response to the latest build of Ross […]Read More Reflecting on Breakout Con: Developer Blog #4
Breakout Con 2018 is finally here! This weekend, the three of us here at Dundas West Games will be heading to Sheraton Center in Toronto for three days of tabletop gaming, talking about our projects, and trying out other projects from around the industry! I am very excited to be experiencing Breakout Con for the […]Read More Breakout Con 2018: Developer Blog #3
Last week marked a week of firsts. It was my first time traveling to Ottawa (our nation’s capital) and it was also my first time holding a Ross rifle. Patrick and I had the opportunity to visit the Canadian War Museum to conduct research on the Ross Rifle, take photos of artifacts, and discuss […]Read More Visiting the Canadian War Museum: Developer Blog #2
So, the Preview Edition of Ross Rifles came out. On February 8th, 2018, it went live on DriveThruRPG.com. One week later, we’ve experienced a wonderful reception to this small, condensed version of the game. We reached 100 downloads in 5 days! I have nothing but the utmost appreciation for everyone who’s taken the time […]Read More The Release of the Preview Edition, Thomas Vivian Keenan, and More: xz
*This blog post was adapted from Lead Designer Daniel Kwan’s blog – Let’s Learn Something New Last year, I wrote a blog post titled – Why you should be using tabletop RPGs in your classroom (and beyond). In it, I talked about my career (so far) as an educator linking tabletop games and education at the […]Read More Teaching Chinese Canadian history with Ross Rifles
Although it seems like our first playtest just ended, we’re already gearing up for another opporutunity for you to play the game! We’ve taken all that great feedback we got on November 28th, regrouped, and are ready for another group of people to see what Ross Rifles has in store. On December 7th, we’ll be […]Read More Designer Night at Vaughan 401 – Public Playtest 2!
Well, here we are. Two days out of our first public playtest and we have so much to talk about! During the 401 Games Designer Night, we ran two one-hour games of our upcoming RPG Ross Rifles. During our first game, we played through one of the battalion objectives of the “Bloody Passchendaele” scenario. For […]Read More The first public playtest of Ross Rifles
So here we are. After months of writing and private playtesting, we’re ready to unveil our new project to the world (in demo form): Ross Rifles! Ross Rifles is a tabletop RPG where players inhabit the lives of soldiers from the Canadian Expeditionary Force (CEF) stationed on the Western Front during World War One. Sent overseas […]Read More Join us for our first public playtest!